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Mastering Kiting in Tower Rush

In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.

When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.

The Most Important Placement

This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.

To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.

The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Use ice or poison to maximize the time they spend walking.

Advanced AI Manipulation

Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.

This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.

Unit Control MethodPlacement DetailTroop SplittingPlace multiple units exactly in the center so half walk left and half walk rightTrappingThe units must spawn in a perfect circle around the threat to trap it

Frustrating the Opponent

Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.

You dictate exactly where the enemy moves, effectively taking control of their army away from them.

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