These unique characters usually have game-changing active abilities that completely alter the flow of a match.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
The 'Golden Knight' archetype excels at dashing through swarms.The 'Skeleton King' archetype relies on summoning backup.Bait out the inferno tower first.
Utility and Sniper Heroes
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
Ability TypeTactical UsageCloakingActivate to survive a direct spell impactSummoning/SwarmCreate an instant counter-push
Mastering Your Main
Ultimately, the best hero is the one that perfectly complements your natural tendencies and preferred deck type.
Lead your troops with confidence, and victory will follow.
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